Another World 360

April 12, 2016

Here’s the link to my Facebook post on this..

 

Derezzed

January 31, 2016

Continuing on with my work based around shaders and panoramic projection (read the making of ‘Temples’ ).  In this this video, rather than animate the camera / spherical projection manually in After Effects, I made the camera purely random and generative, by adding noise() expressions to latitude, longitude, rotation and zoom.

Here’s a still of a panoramic frame..

rez-001488

 

also, here’s a final frame from the video – it’s more to show the detail unfortunately lost in Vimeo’s compression.  There’s a lot of fine, fast moving detail which is sacrificed.

Screen Shot 2016-01-31 at 14.10.51

VR Fractal

January 14, 2016

Have been getting back into Processing, and also GLSL shader graphics. It’s amazing how far generative shader graphics have come, visit http://www.shadertoy.com to see what I mean.

They mostly use ‘Ray Marching’ which is a very quick 3D rendering process which can also deliver high quality lighting and enormous detail. Perfect for procedural abstract / landscape. It’s the same tech I used for my Clouds in Cloudless Skies video.

 

Anyway, I’ve been hacking together code from shadertoy and trying to get them to work as 360 VR panoramic videos.

 

This is what I’ve come up with, a 360 VR fractal..

You’ll need a VR compatible browser such as Firefox or Chrome, or you can view it with or without a Google Cardboard on your phone directly inside the YouTube app.

 

 

‘Hand’hand3k

 

‘Portrait’portrait

 

 

Made with the Python programming language inside Cinema 4D.

Equinox V

April 17, 2015

My new music visualiser featuring Jean Michel Jarre.

Made with the Python programming language inside Cinema 4D

spectralfinal1376 spectralfinal1480 spectralfinal1946 spectralfinal2242 spectralfinal2611 spectralfinal2750 spectralfinal2856