June 17, 2016
Here’s some pics of Tangerine Dream playing live last week in Poland. A lot of my visuals and animation were used. The concert was a tribute to the late Edgar Froese. They are also planning a new tour and album, and I’m thrilled to be providing more of my work for their performances.
photos by Grant Wakefield and Andreas Fink
June 7, 2016
World Premiere, June 6, 2016
Directed by Debra Anderson, Produced by Hugh McGrory, A Datavized Production
January 31, 2016
Continuing on with my work based around shaders and panoramic projection (read the making of ‘Temples’ ). In this this video, rather than animate the camera / spherical projection manually in After Effects, I made the camera purely random and generative, by adding noise() expressions to latitude, longitude, rotation and zoom.
Here’s a still of a panoramic frame..
also, here’s a final frame from the video – it’s more to show the detail unfortunately lost in Vimeo’s compression. There’s a lot of fine, fast moving detail which is sacrificed.
January 22, 2016
Procedurally generated ancient ruins, in a single 360 panoramic tracking shot. Rendered entirely in a shader on a graphics card GPU.
I accidentally discovered a terrain generation algorithm (using ray marching) which seemed to closely resemble architectural structures in disrepair. They could easily pass for Greek, Roman, Hindu or Egyptian. You can see columns, pillars, archways and decorative carvings… generated purely from a few lines of code and math.
The animation was created using a single tracking shot, rendered in 4K equirectangular format. This allowed me to direct the camera in post production using stereographic projection – allowing fisheye and ‘little planet’ views, as well as conventional looking camera views.
Here’s one of the 4k equirectangular frames – you can load this into any 360 panoramic viewing software.
Software / resources:
Music – Philip Glass – String Quartet No. 3 “Mishima” , VI. Performed by the Carducci Quartet.