VR Fractal

January 14, 2016

Have been getting back into Processing, and also GLSL shader graphics. It’s amazing how far generative shader graphics have come, visit http://www.shadertoy.com to see what I mean.

They mostly use ‘Ray Marching’ which is a very quick 3D rendering process which can also deliver high quality lighting and enormous detail. Perfect for procedural abstract / landscape. It’s the same tech I used for my Clouds in Cloudless Skies video.

 

Anyway, I’ve been hacking¬†together code from shadertoy and trying to get them to work as 360 VR panoramic videos.

 

This is what I’ve come up with, a 360 VR fractal..

You’ll need a VR compatible browser such as Firefox or Chrome, or you can view it with or without a Google Cardboard on your phone directly inside the YouTube app.

 

 

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