January 14, 2016
Have been getting back into Processing, and also GLSL shader graphics. It’s amazing how far generative shader graphics have come, visit http://www.shadertoy.com to see what I mean.
They mostly use ‘Ray Marching’ which is a very quick 3D rendering process which can also deliver high quality lighting and enormous detail. Perfect for procedural abstract / landscape. It’s the same tech I used for my Clouds in Cloudless Skies video.
Anyway, I’ve been hacking together code from shadertoy and trying to get them to work as 360 VR panoramic videos.
This is what I’ve come up with, a 360 VR fractal..
You’ll need a VR compatible browser such as Firefox or Chrome, or you can view it with or without a Google Cardboard on your phone directly inside the YouTube app.