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	<title>Butterfly</title>
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	<description>Glenn Marshall Computer Art</description>
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		<title>Butterfly</title>
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		<title>Distance Fractals</title>
		<link>http://glennmarshall.wordpress.com/2013/01/15/distance-fractals/</link>
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		<pubDate>Tue, 15 Jan 2013 20:52:58 +0000</pubDate>
		<dc:creator>Glenn Marshall</dc:creator>
				<category><![CDATA[Other Work]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://glennmarshall.wordpress.com/?p=2015</guid>
		<description><![CDATA[Have been playing around with the latest in fractal art concepts, namely Distance Fractals.  There&#8217;s some fabulous open source Processing code here. I often wonder, at being so disappointed at the generic, hackneyed sci-fi worlds in the likes of Prometheus and Avatar &#8211; why not give the art director &#38; CGI job of such films [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glennmarshall.wordpress.com&#038;blog=4405988&#038;post=2015&#038;subd=glennmarshall&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<title>Available for work in New York</title>
		<link>http://glennmarshall.wordpress.com/2012/11/12/available-for-work-in-new-york/</link>
		<comments>http://glennmarshall.wordpress.com/2012/11/12/available-for-work-in-new-york/#comments</comments>
		<pubDate>Tue, 13 Nov 2012 03:44:00 +0000</pubDate>
		<dc:creator>Glenn Marshall</dc:creator>
				<category><![CDATA[Journal]]></category>

		<guid isPermaLink="false">http://glennmarshall.wordpress.com/?p=2006</guid>
		<description><![CDATA[Hello all friends, followers, fans &#38; foes, I&#8217;m now available for work in the Windy Apple (NYC).  If anybody knows of studios or agencies you think I should know about, let me and/or them know! I&#8217;m trying to take my artistic career onto the next level in this incredible city &#8211; and need help finding [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glennmarshall.wordpress.com&#038;blog=4405988&#038;post=2006&#038;subd=glennmarshall&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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			<media:title type="html">Glenn Marshall</media:title>
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		<title>Turn Off Your Mind</title>
		<link>http://glennmarshall.wordpress.com/2012/11/02/turn-off-your-mind/</link>
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		<pubDate>Fri, 02 Nov 2012 18:15:40 +0000</pubDate>
		<dc:creator>Glenn Marshall</dc:creator>
				<category><![CDATA[Journal]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[generative art]]></category>
		<category><![CDATA[glenn marshall]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[reel]]></category>

		<guid isPermaLink="false">http://glennmarshall.wordpress.com/?p=1920</guid>
		<description><![CDATA[This is my reel covering 10 years of work as an independent film maker, animator and interactive artist. From my first commissioned film &#8216;Butterfly&#8217; in 2002 by the Irish Film Board, to experimental code art in 2012 in New York, I&#8217;ve been passionately pursuing my vision of computer art in every available technology and medium, [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glennmarshall.wordpress.com&#038;blog=4405988&#038;post=1920&#038;subd=glennmarshall&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>5</slash:comments>
	
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		<title>Mike Singleton</title>
		<link>http://glennmarshall.wordpress.com/2012/10/17/mike-singleton/</link>
		<comments>http://glennmarshall.wordpress.com/2012/10/17/mike-singleton/#comments</comments>
		<pubDate>Thu, 18 Oct 2012 00:51:22 +0000</pubDate>
		<dc:creator>Glenn Marshall</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Journal]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[computer games]]></category>
		<category><![CDATA[mike singleton]]></category>
		<category><![CDATA[spectrum]]></category>

		<guid isPermaLink="false">http://glennmarshall.wordpress.com/?p=1904</guid>
		<description><![CDATA[RIP Mike Singleton &#8211; probably the most inspirational creative figure in my whole life &#8211; the greatest game designer ever from the golden era &#8211; the beauty and mystery of those computer generated landscapes still inspire me in everything I do. Thank you so much. http://www.giantbomb.com/forums/general-discussion/30/the-father-of-home-computer-gaming-died-last-week/564063/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glennmarshall.wordpress.com&#038;blog=4405988&#038;post=1904&#038;subd=glennmarshall&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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			<media:title type="html">Lords_Of_Midnight,_The</media:title>
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			<media:title type="html">Midwinter_cover</media:title>
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			<media:title type="html">Carrier-Command_4</media:title>
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		<title>Media Fractals</title>
		<link>http://glennmarshall.wordpress.com/2012/09/20/media-fractals/</link>
		<comments>http://glennmarshall.wordpress.com/2012/09/20/media-fractals/#comments</comments>
		<pubDate>Thu, 20 Sep 2012 20:59:34 +0000</pubDate>
		<dc:creator>Glenn Marshall</dc:creator>
				<category><![CDATA[Processing]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[fractals]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[media]]></category>

		<guid isPermaLink="false">http://glennmarshall.wordpress.com/?p=1899</guid>
		<description><![CDATA[This is my latest animation, turning the entire world of media and internet into an endless animated recursive fractal. It&#8217;s actually a prototype of software I coded that generates in real time from a live feed. It&#8217;s all about turning information into art.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=glennmarshall.wordpress.com&#038;blog=4405988&#038;post=1899&#038;subd=glennmarshall&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Glenn Marshall</media:title>
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