July 15, 2012
This is a test exploring the connection of graphically rhythmic visuals in sync with the beat and BPM of music. The individual short sequences, or graphical building blocks, were randomly created from a piece of generative code created in Processing, inspired by data visualization and looking at information as art.
Music by Moby (www.mobygratis.com).
July 10, 2012
Some test pics from a new generative video I’m working on, it’s based around data visualization style art.
Data viz is the area me and my new studio at Culture Shock are moving into.
July 4, 2012
“I blur things to make everything equally important and equally unimportant. I blur things so that they do not look artistic or craftsmanlike but technological, smooth and perfect. I blur things to make all the parts a closer fit. Perhaps I also blur out the excess of unimportant information.” – Gerhard Richter
Just a little experiment to extend Richter’s thoughts into the world of digital by using his original paintings as a starting point, outlining the creative potential of computer code to enhance and/or alter the process of painting and image creation. The technique takes random source points to create simple geometric shapes that are based on the underlying color palette. The placement of the shapes is based on mathematical and programming logic.
Most people only see the end result of digital work, ignoring the process. But the formal workings of digital art have parallels with the techniques and theoretical concerns of fine art, offering limitless possibilities.