January 15, 2013
I often wonder, at being so disappointed at the generic, hackneyed sci-fi worlds in the likes of Prometheus and Avatar – why not give the art director & CGI job of such films to a code artist?
CGI in movies has become cheap and lazy – the FX are no longer special. Surely, something like this fractal technology, pushing the frontiers of science and art, should be what sci-fi film makers should be embracing to show us worlds we’ve never seen OR imagined before.
I created my own small gallery of work, by hacking the code, tweaking the numbers. The availability of this amazing new math art is just half the battle. One still must explore its world, find composition, drama, a hidden painting – the eye of the code artist changes the numbers, but also must search for the vision.
November 12, 2012
Hello all friends, followers, fans & foes,
I’m now available for work in the Windy Apple (NYC). If anybody knows of studios or agencies you think I should know about, let me and/or them know!
I’m trying to take my artistic career onto the next level in this incredible city – and need help finding the right place and people,
Many thanks for any help..
November 2, 2012
This is my reel covering 10 years of work as an independent film maker, animator and interactive artist.
From my first commissioned film ‘Butterfly’ in 2002 by the Irish Film Board, to experimental code art in 2012 in New York, I’ve been passionately pursuing my vision of computer art in every available technology and medium, from music videos, iPhones and 3d game worlds, to planetariums, concert visuals and data visualization.
October 17, 2012
RIP Mike Singleton – probably the most inspirational creative figure in my whole life – the greatest game designer ever from the golden era – the beauty and mystery of those computer generated landscapes still inspire me in everything I do. Thank you so much.
September 20, 2012
This is my latest animation, turning the entire world of media and internet into an endless animated recursive fractal. It’s actually a prototype of software I coded that generates in real time from a live feed. It’s all about turning information into art.